Introduction I had previously written a tutorial on setting up Visual Studio Code with the disassemblies. As that is now slightly outdated, I’ve decided to write a new
I recently decided to try and implement the shiny hack on Pokeemerald. Simply set variable 8003 to how many shiny Pokemon you want to generate. The next Pokemon
Please note that, if you are on windows, I highly recommend using WSL. The below is a little outdated and I am writing a new tutorial. Introduction This
Hello everyone, today I will be explaining some basics on editing the title screen in Pokeemerald. I recently decided to play around with the title screen and decided
Please note that this tutorial was originally written by HackMew. I have only improved and modernized it slightly. Requirements No$gba, No$gba debug, ASM assembler, hex editor, and some
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