I recently decided to try an implement the shiny hack on Pokeemerald. Simply set variable 8003 to how many shiny Pokemon you want to generate. The next Pokemon
Introduction This is a tutorial on setting up Visual Studio Code for working with the disassemblies. Please keep in mind that this is simply my way of doing
Hello everyone, today I will be explaining some basics on editing the title screen in Pokeemerald. I recently decided to play around with the title screen and decided
Introduction This is a tutorial on setting up development environment for working with the disassemblies. Please keep in mind that this is simply my way of doing things.
I’ve compiled a version of A-ptch that is also able to patch GB/GBC games. While HackMew’s .aps format is not widely used it is a decent patching format.
Please note that this tutorial was originally written by HackMew. I have only improved and modernized it slightly. Requirements No$gba, No$gba debug, ASM assembler, hex editor, and some
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