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[Pokeemerald] Shiny Hack!

I recently decided to try and implement the shiny hack on Pokeemerald. Simply set variable 8003 to how many shiny Pokemon you want to generate.  The next Pokemon
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Unofficial A-ptch!

I’ve compiled a version of A-ptch that is also able to patch GB/GBC games. While HackMew’s .aps format is not widely used it is a decent patching format.
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Having fun with ASM: Lesson 1!

Please note that this tutorial was originally written by HackMew. I have only improved and modernized it slightly. Requirements No$gba, No$gba debug, ASM assembler, hex editor, and some
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Unofficial XSE!

I’ve basically compiled a version of XSE with a couple of fixes. I fixed the searching for free space in Emerald and made it not check for updates
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